Virtual Concert in a 3D Immersive Environment

Role: Environment Designer | Timeline: 4 Months | Tools Used: Unity, Autodesk Maya

When live music stopped during the pandemic, I set out to recreate the magic of concerts in a virtual environment. Using Unity and Autodesk Maya, I built a platform where users could experience live performances with the social and immersive elements intact.

Problem Statement

Traditional virtual concerts lacked the energy and connection of live events. The challenge was to create an engaging, interactive experience that made users feel present despite being at home.

Process and Approach

Step 1: Environment Design

I created realistic, detailed 3D environments, including:

Step 2: Interaction Features

I designed intuitive controls for:

Step 3: Testing and Refinement

Usability testing revealed key improvements, such as better navigation and clearer instructions for first-time users.

Process Image

Outcome

The final environment delivered an immersive experience that brought people together during a time of isolation.