Nvelo
In development. A healthy money tracking app direction centered on clarity, behaviour, and reduced financial shame.
Case Studies
A collection of research, design, and build projects that show how I approach complex problems.

A defended master's thesis based on scenario-based interviews with 18 children, exploring how young users reason through manipulation, pressure, risk, responsibility, and autonomy in digital games.
This was not a project about proving that children are easily manipulated. It was about listening closely to how they reason through systems designed to influence them.

A private experimental product that evolved from a wall-display calendar into a platform for planning, documentation, memory preservation, personal analytics, and intentional living.

A research-backed redesign concept for the Institute of Communication, Culture, Information, and Technology homepage at the University of Toronto.

A lightweight HTML/CSS/JavaScript prototype built to reduce scoring disputes, preserve a shared record, and randomly generate teams from player lists to support equal opportunity.
Beyond Case Studies
Research, product ideas, and entrepreneurial work that sit outside the four main case studies but still shape how I think about systems, people, and products.
In development. A healthy money tracking app direction centered on clarity, behaviour, and reduced financial shame.
Published work. Research outputs on software security, developer motivation, misinformation, digital media, and human-centered cybersecurity. See publications.
Ongoing. MKT Layers and Spixbooth, with emphasis on business needs, service design, client communication, operations, and digital strategy.
I bring UX research, HCI, design research, product thinking, and implementation fluency into the same room.